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Drawing a Tile Map - Canvas & Javascript

Drawing a Tile Map - Canvas & Javascript

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

Discover the basics of tile maps, using Canvas and Javascript. In this tutorial we'll learn how to draw a simple Tile Map to an HTML Canvas.

Character, Movement and Input on a Tile Map

Character, Movement and Input on a Tile Map

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

We now look at adding a Character and converting user input to movement in our tile map tutorial.

Viewport and Culling on a Tile Map

Viewport and Culling on a Tile Map

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

Displaying maps larger than the visible area by moving the viewport and culling off-screen tiles.

More Tile Types for the Tile Map

More Tile Types for the Tile Map

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

Making it simple to add more types of tiles to our map, and creating some helper functions for Character movement.

Using PNG Tilesheets for Graphics

Using PNG Tilesheets for Graphics

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

Improving the appearance of our Canvas map by using an Image tilesheet for our Graphics.

Animated Sprites in Canvas

Animated Sprites in Canvas

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

Animating the sprites we're using on our Canvas game with some simple Javascript.

Active tiles, ice and conveyor belts

Active tiles, ice and conveyor belts

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

Making tiles just sit there and look pretty, we see how to force Character movement with slippery tiles and moving surfaces.

Movement speeds on different tile types

Movement speeds on different tile types

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

We can't move on all surfaces with the same ease, so now we learn how to set different movement speeds dependant on the type of tile.

Pausing and changing game speeds

Pausing and changing game speeds

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

Time must stop! We'll look at how to not only pause the game, but also speed up or slow down time.

Tile events and triggered functions

Tile events and triggered functions

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

The Character arriving at a specific tile may need to progress or alter the game world or story. We can do that by assigning functions to be triggered on arrival at certain tiles.

Circle Intersection

Circle Intersection

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

A simple method for testing if two 2D circles are colliding.

Line intersection

Line intersection

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

A simple method for testing if two lines cross one another on a 2D plane.

Point in Circle

Point in Circle

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

A simple method for testing if a 2D coordinate falls inside the area of a given circle.

Point in Rectangle

Point in Rectangle

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

A simple method for testing if a set of coordinates fall within the bounds of a given rectangle.

Point in Triangle

Point in Triangle

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

A method for determining if a coordinate falls within the bounds of a given Triangle on a 2D plane.

Points on Circumference

Points on Circumference

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

Find all the points that make the circumference of a circle on a 2D plane.

Points on Line

Points on Line

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

Find all the points a line between two coordinates in 2D space touches.

Rectangles Intersection

Rectangles Intersection

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

A simple method to test if two rectangles are colliding in 2D space.

Get Distance

Get Distance

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

Find the distance between two points when given their coordinates.

Binary Tree maze generation in Javascript

Binary Tree maze generation in Javascript

Fri May 02 2025 15:06:07 GMT+0100 (British Summer Time)

A method for generating Binary Tree mazes in Javascript.